References ⁄ Pirates
Pirates
Computer games are ground-braking pioneers for new interfaces in Human-Computer-Interaction. The best way of
developing truly innovative interfaces is to do this interdisciplinary.
The project "Pirates" was a one-semester interdisciplinary cooperation carried out at the University of Magdeburg
and the University of Applied Sciences Magdeburg-Stendal. It was a Joined-Venture of students of Industrial Design,
Computational Visualistics, and Electrical Engineering. The project aimed at planning and constructing unconventional
(non-standard) user interfaces for a multiplayer pirate computer game.
The constructed control devices allow for a direct visual, haptic and acoustic interaction, which particularly
transfers the user's fundamental experience with real world objects to the interaction with objects of the virtual
game world.
The gaming interfaces developed provide an additional quality of immersion. Thus they are an appropriate means for bridging content based and perceptual distances. The exceptional collaboration the fields of Design/Computer Science/ Electrical Engineering resulted in exceptionally interesting solutions that reach far beyond common interface standards.



























